Marcos Pereira
Developer from Portugal.
Building
hesoyam
, a software studio.
X
GitHub
Projects
clawr.ing
The phone calling skill for OpenClaw
inkandquill.app
Voice adventures with AI
Highlighted
Key insights on IEEE 754 floating point numbers
2023
On Frame Rate Independence
2023
A checklist for SQLite
2023
Backpropagation From Scratch
2022
Safe Async Tasks in Unity
2022
Writing
Skinner boxes, reinforcement schedules, and fun in games
2024
Logarithmic progression in games
2024
Key insights on IEEE 754 floating point numbers
2023
How to render something behind everything else in Unity
2023
How to avoid foot sliding in Unity
2023
On Frame Rate Independence
2023
Is setting up a VPS worth it?
2023
A checklist for SQLite
2023
Backpropagation From Scratch
2022
A Simple Hash For Perlin Noise
2022
Safe Async Tasks in Unity
2022
Polygon Reducer is now available on the Unity asset store
2022
Floating origin in Unity
2021
Hand sway in Unity
2021
Should you have some coffee?
2021
How to take a break
2021
Applying Neural Cellular Automata to the ARC Challenge
2020
Ideas For Startups by Paul Graham: A Hierarchical Reading
2020